Gordeau

Idle Hurtbox

standing.png crouching.png falling.png

Character Description

super reach man
hes so hot


Notes

  • assimilation

Character Statistics

Health: 10,800
Vorpal Traits:

  • Force Function startup reduced
  • Force Function range increased
  • Force Function damage increased
  • Force Function head invuln occurs earlier

Attributes:

  • GRD Steal

Chip Damage Multiplier: 65 (+0%)
Chip Damage Reception Multiplier: 90 (-10%)
Jump Startup: 5f
Ground Assault Normal Startup: A: 8/B: 10/C: 10
Air Assault Normal Startup: A: 7/B: 8/C: 8


Move List

Damage Key:
Number = Damage Hit(s)
() = Total/True Damage
[] = Minimum Damage

Cancellation Key:
N = Normal
S = Special
E = EX
C = CS
ASMV = Free Movement
! = Hit only (Not blocked)
* = Whiff cancelable

MoveState Key:
S = Standing
C = Crouching
A = Air

Dash

Startup Initial Speed Acceleration Top Speed Travel Distance Total Duration
7 2000 150 3500 Variable Variable
fdash.png

move fluff move fluff move fluff move fluff move fluff move fluff


Backdash

Startup Initial Speed Acceleration Top Speed Travel Distance Invulnerability Total Duration
3 -3700 180 0 -39800 Total: 1-8f
Throw: 1-10f
22
bdash.png

move fluff move fluff move fluff move fluff move fluff move fluff


Command Input Name Damage Startup Active Recovery Total Duration Block Advantage Hit Advantage Cancellation Attack Guard Flags Invulnerability MoveState Attack Attribute Flags
5A 5A 180 6 2 12 19 -1 +1 N/S/E/C C None S Normal
5astart.png
5a.png
  • bad
Command Input Move Name Damage Startup Active Recovery Total Duration Block Advantage Hit Advantage Cancellation Attack Guard Flags Invulnerability MoveState Attack Attribute Flags
5B 5B 510 9 4 17 29 0 +1 N/S/E/C S/C None S Normal
5b.png

doda

Command Input Move Name Damage Startup Active Recovery Total Duration Block Advantage Hit Advantage Cancellation Attack Guard Flags Invulnerability MoveState Attack Attribute Flags
5C 5C 690 16 6 38 59 -26 -25 N/S/E/C S/C None S Normal
5c.png

bad airblockable cuck normal

Command Input Move Name Damage Startup Active Recovery Total Duration Block Advantage Hit Advantage Cancellation Attack Guard Flags Invulnerability MoveState Attack Attribute Flags
5[C] IC 5C 950 30 6 37 72 -25 +23 N/S/E/C S/C None S Normal
ic5c.png

move fluff move fluff move fluff move fluff move fluff move fluff

Command Input Move Name Damage Startup Active Recovery Total Duration Block Advantage Hit Advantage Cancellation Attack Guard Flags Invulnerability MoveState Attack Attribute Flags
2A 2A 160 7 2 13 21 -3 -1 N/S/E/C S/C None C Normal
2a.png
  • bad
Command Input Move Name Damage Startup Active Recovery Total Duration Block Advantage Hit Advantage Cancellation Attack Guard Flags Invulnerability MoveState Attack Attribute Flags
2B 2B 490 8 3 17 27 -4 -3 N/S/E/C C None C Feet
2b.png

move fluff move fluff move fluff move fluff move fluff move fluff

Command Input Move Name Damage Startup Active Recovery Total Duration Block Advantage Hit Advantage Cancellation Attack Guard Flags Invulnerability MoveState Attack Attribute Flags
2C 2C 350/420 (744) 8 3(5)6 22 43 -10 +33 N/S/E/C C
S/C
Head: 14-18f C Feet
Normal
2c.png
2c2.png

move fluff move fluff move fluff move fluff move fluff move fluff

Command Input Move Name Damage Startup Active Recovery Total Duration Block Advantage Hit Advantage Cancellation Attack Guard Flags Invulnerability MoveState Attack Attribute Flags
JA JA 140 8 4 13 (2) 24 Variable Variable N/S/E/C S None A Head
ja.png

move fluff move fluff move fluff move fluff move fluff move fluff

Command Input Move Name Damage Startup Active Recovery Total Duration Block Advantage Hit Advantage Cancellation Attack Guard Flags Invulnerability MoveState Attack Attribute Flags
JB JB 250/350 (582) 8 2(8)6 23 (3) 45 Variable Variable N/S/E/C S None A Head
jb.png
jb2.png

move fluff move fluff move fluff move fluff move fluff move fluff

Command Input Name Damage Startup Active Recovery Total Duration Block Advantage Hit Advantage Cancellation Attack Guard Flags Invulnerability MoveState Attack Attribute Flags
JC JC 610 13 4 72 (4) 88 Variable Variable N/S/E/C S None A Head
jc.png

move fluff move fluff move fluff move fluff move fluff move fluff

Command Input Name Damage Startup Active Recovery Total Duration Block Advantage Hit Advantage Cancellation Attack Guard Flags Invulnerability MoveState Attack Attribute Flags
J[C] IC JC 750 21 5 64 (4) 96 Variable Variable N/S/E/C S None A Head
icjc.png

move fluff move fluff move fluff move fluff move fluff move fluff

Command Input Name Damage Startup Active Recovery Total Duration Block Advantage Hit Advantage Cancellation Attack Guard Flags Invulnerability MoveState Attack Attribute Flags
66B Dash B 650 10 2 12 23 -2 -4 S/E/C S/C None S Normal
4bstartup.png
66b.png

move fluff move fluff move fluff move fluff move fluff move fluff

Command Input Name Damage Startup Active Recovery Total Duration Block Advantage Hit Advantage Cancellation Attack Guard Flags Invulnerability MoveState Attack Attribute Flags
66C Dash C 880 11 3 19 32 -4 -4 S/E/C S/C None S Normal
66c.png

move fluff move fluff move fluff move fluff move fluff move fluff

Command Input Name Damage Startup Active Recovery Total Duration Block Advantage Hit Advantage Cancellation Attack Guard Flags Invulnerability MoveState Attack Attribute Flags
6B 6B 720 27 5 16 47 -3 +11 S/E/C S None S Normal
6b.png

move fluff move fluff move fluff move fluff move fluff move fluff

Command Input Name Damage Startup Active Recovery Total Duration Block Advantage Hit Advantage Cancellation Attack Guard Flags Invulnerability MoveState Attack Attribute Flags
4B 4B 520 10 2 16 27 -2 -1 N/S/E/C S/C None S Normal
4bstartup.png
4b.png

move fluff move fluff move fluff move fluff move fluff move fluff

Command Input Name Damage Startup Active Recovery Total Duration Block Advantage Hit Advantage Cancellation Attack Guard Flags Invulnerability MoveState Attack Attribute Flags
3C 3C 610 11 10 13 33 -5 +38 !S/C C None C Feet
3c.png

ashimoto

Command Input Name Damage Startup Active Recovery Total Duration Block Advantage Hit Advantage Cancellation Attack Guard Flags Invulnerability MoveState Attack Attribute Flags
3[C] IC 3C 710 17 10 15 41 -7 +36 !S/C C None C Feet
ic3c.png

move fluff move fluff move fluff move fluff move fluff move fluff

Command Input Name Damage Startup Active Recovery Total Duration Block Advantage Hit Advantage Cancellation Attack Guard Flags Invulnerability MoveState Attack Attribute Flags
B+C Force Function:
Rusty Nail
456*3 (1221)
V: 570*3 (1527)
21
V: 18
4 24 48 +1 +68 *C S/C Head: 10-26f
V: Head: 8-23f
S Fireball
ff.png
vff.png

move fluff move fluff move fluff move fluff move fluff move fluff

Command Input Name Damage Startup Active Recovery Total Duration Block Advantage Hit Advantage Cancellation Attack Guard Flags Invulnerability MoveState Attack Attribute Flags
A+D Throw 1510 4 1 22 26 None +40~+49 !E/!C None None S Throw
throw.png
  • Hitbox is universal
Command Input Name Damage Startup Active Recovery Total Duration Block Advantage Hit Advantage Cancellation Attack Guard Flags Invulnerability MoveState Attack Attribute Flags
[2]
After Throw
Throw 440/1010
(1450)
16 5 20 36 None +6 None None None S Normal
throw2.png
  • combles
Command Input Name Damage Startup Active Recovery Total Duration Block Advantage Hit Advantage Cancellation Attack Guard Flags Invulnerability MoveState Attack Attribute Flags
214D
(In Blockstun)
Guard Thrust None 15
V: 12
5 26 45
V: 42
-12 +16 None S/C 1-15f
V: 1-12f
S Normal
gt.png
  • Hitbox is universal
Command Input Name Damage Startup Active Recovery Total Duration Block Advantage Hit Advantage Cancellation Attack Guard Flags Invulnerability MoveState Attack Attribute Flags
236A Mortal Slide
(A)
400/1100
(1434)
16 4(4)6 15 44 -3 +38 *E/*C S/C
S/C/A
None S None
236.png
2362.png

move fluff move fluff move fluff move fluff move fluff move fluff

Command Input Name Damage Startup Active Recovery Total Duration Block Advantage Hit Advantage Cancellation Attack Guard Flags Invulnerability MoveState Attack Attribute Flags
236B Mortal Slide
(B)
400/1100
(1434)
22 4(4)6 15 52 -3 +38 *E/*C S/C
S/C/A
None S None
236.png
2362.png

move fluff move fluff move fluff move fluff move fluff move fluff

Command Input Name Damage Startup Active Recovery Total Duration Block Advantage Hit Advantage Cancellation Attack Guard Flags Invulnerability MoveState Attack Attribute Flags
236ABC/4ABC/6ABC
After Mortal Slide A/B
Shade Harvest 850 9 2 27 37 -6 +38 *E/*C S/C
S/C/A
None S None
236add.png

move fluff move fluff move fluff move fluff move fluff move fluff

Command Input Name Damage Startup Active Recovery Total Duration Block Advantage Hit Advantage Cancellation Attack Guard Flags Invulnerability MoveState Attack Attribute Flags
236ABC/4ABC/6ABC
After Shade Harvest
Assimilation 550/1050
(1600)
16 4 30 49 None +38 !C None None S Throw
236add2.png

move fluff move fluff move fluff move fluff move fluff move fluff

Command Input Name Damage Startup Active Recovery Total Duration Block Advantage Hit Advantage Cancellation Attack Guard Flags Invulnerability MoveState Attack Attribute Flags
236C Mortal Slide
(EX)
400/320/200/330/310/630
(2039)
[100/80/50/82/77/157]
[(546)]
14 2 34 49 +5 +39 !C S/C
S/C/A
None S Normal
236ex.png

move fluff move fluff move fluff move fluff move fluff move fluff

Command Input Name Damage Startup Active Recovery Total Duration Block Advantage Hit Advantage Cancellation Attack Guard Flags Invulnerability MoveState Attack Attribute Flags
623A Grim Reaper
(A)
540/1150 (1345) 15 6(9)3 19 51 -6 +39 *E/*C S/C Head: 15-16f
Dive: 13-16f
S Normal
623ab.png
623ab2.png
623ab3.png
623ab4.png

move fluff move fluff move fluff move fluff move fluff move fluff

Command Input Name Damage Startup Active Recovery Total Duration Block Advantage Hit Advantage Cancellation Attack Guard Flags Invulnerability MoveState Attack Attribute Flags
623B Grim Reaper
(B)
610/1150 (1415) 9 6(9)3 28 54 -15 +30 *E/*C S/C Head: 9-10f
Dive: 7-10f
S Normal
623ab.png
623ab2.png
623ab3.png
623ab4.png

move fluff move fluff move fluff move fluff move fluff move fluff

Command Input Name Damage Startup Active Recovery Total Duration Block Advantage Hit Advantage Cancellation Attack Guard Flags Invulnerability MoveState Attack Attribute Flags
623C Grim Reaper
(EX)
570*4
(1851)
[142*4]
[(568)]
7 6(9)3(10)6(9)4 32 85 -18 +25 !C S/C Total: 1-8f S Normal
623ex.png
623ex2.png
623ex3.png
623ex4.png

move fluff move fluff move fluff move fluff move fluff move fluff

Command Input Name Damage Startup Active Recovery Total Duration Block Advantage Hit Advantage Cancellation Attack Guard Flags Invulnerability MoveState Attack Attribute Flags
214A Assimilation
(A)
200/1000
(1200)
11 1 28 39 None +39 !C None None S Throw
214a.png

move fluff move fluff move fluff move fluff move fluff move fluff

Command Input Name Damage Startup Active Recovery Total Duration Block Advantage Hit Advantage Cancellation Attack Guard Flags Invulnerability MoveState Attack Attribute Flags
214B Assimilation
(B)
550/950
(1500)
8 5 23 35 None +42 !E/!C None Head: 6-12f
Dive: 6-12f
S Throw
214b.png

move fluff move fluff move fluff move fluff move fluff move fluff

Command Input Name Damage Startup Active Recovery Total Duration Block Advantage Hit Advantage Cancellation Attack Guard Flags Invulnerability MoveState Attack Attribute Flags
214C Assimilation
(EX)
400/1200
(1200)
[100/300]
[(400)]
12 1 26 38 None +54 !C None Total: 1-13f S Throw
214ex.png

move fluff move fluff move fluff move fluff move fluff move fluff

Command Input Name Damage Startup Active Recovery Total Duration Block Advantage Hit Advantage Cancellation Attack Guard Flags Invulnerability MoveState Attack Attribute Flags
22A Aim Opening
(A)
550 21 3 15 38 +7 +37 *E/*C S/C None S Normal
22ab.png

move fluff move fluff move fluff move fluff move fluff move fluff

Command Input Name Damage Startup Active Recovery Total Duration Block Advantage Hit Advantage Cancellation Attack Guard Flags Invulnerability MoveState Attack Attribute Flags
22B Aim Opening
(B)
350/100*6/700
(1484)
14 4(12)17(11)5 34 96 -9 +37 *E/*C S/C Feet: 22-40f S: 1-26f
A: 27-53f
Normal
22ab.png
22b2.png
22b3.png

move fluff move fluff move fluff move fluff move fluff move fluff

Command Input Name Damage Startup Active Recovery Total Duration Block Advantage Hit Advantage Cancellation Attack Guard Flags Invulnerability MoveState Attack Attribute Flags
22C Aim Opening
(EX)
666/50*18/800
(2005)
[166/12*18/200]
[(582)]
9 5(20)42(11)6 35 127 -23 +38 !C S/C Total: 1-28 S: 1-28f
A: 29-82f
Normal
22c.png
22c2.png
22c3.png

move fluff move fluff move fluff move fluff move fluff move fluff

Command Input Name Damage Startup Active Recovery Total Duration Block Advantage Hit Advantage Cancellation Attack Guard Flags Invulnerability MoveState Attack Attribute Flags
J236A Air Mortal Slide
(A)
400/653*2
(1575)
7 2(10)8 (9) Variable -8 +37 *E*C
!E/!C
S/C None A Normal
Fireball
j236.png
j2362.png
j2363.png

move fluff move fluff move fluff move fluff move fluff move fluff

Command Input Name Damage Startup Active Recovery Total Duration Block Advantage Hit Advantage Cancellation Attack Guard Flags Invulnerability MoveState Attack Attribute Flags
J236B Air Mortal Slide
(B)
400/653*2
(1575)
7 2(10)8 (9) Variable -14 +31 *E*C
!E/!C
S/C None A Normal
Fireball
j236.png
j2362.png
j2363.png

move fluff move fluff move fluff move fluff move fluff move fluff

Command Input Name Damage Startup Active Recovery Total Duration Block Advantage Hit Advantage Cancellation Attack Guard Flags Invulnerability MoveState Attack Attribute Flags
J236C Air Mortal Slide
(EX)
590/*4
(2022)
[147/*4]
[(588)]
14 9 (9) Variable +8 +51 !C S/C Strike: 1-13f A Fireball
j236ex.png

move fluff move fluff move fluff move fluff move fluff move fluff

Command Input Name Damage Startup Active Recovery Total Duration Block Advantage Hit Advantage Cancellation Attack Guard Flags Invulnerability MoveState Attack Attribute Flags
J214A Air Aim Opening
(A)
110*6 (625) 12 17 (9) Variable +2 +42 *E/*C S/C/A None A Dive
j214ab.png

move fluff move fluff move fluff move fluff move fluff move fluff

Command Input Name Damage Startup Active Recovery Total Duration Block Advantage Hit Advantage Cancellation Attack Guard Flags Invulnerability MoveState Attack Attribute Flags
J214B Air Aim Opening
(B)
100*4/850 (1170) 13 12(Variable)3 (28) Variable -5 +39 *E/*C S/C/A None A Dive
j214ab.png
j214b3.png

move fluff move fluff move fluff move fluff move fluff move fluff

Command Input Name Damage Startup Active Recovery Total Duration Block Advantage Hit Advantage Cancellation Attack Guard Flags Invulnerability MoveState Attack Attribute Flags
J214C Air Aim Opening
(EX)
55*6/1100
(1353)
[13*6/275]
[(353)]
12 36(Variable)5 (34) Variable -21 +42 !C S/C None A Normal
j214c.png
j214c2.png
j214c3.png
j214c4.png

move fluff move fluff move fluff move fluff move fluff move fluff

Command Input Name Damage Startup Active Recovery Total Duration Block Advantage Hit Advantage Cancellation Attack Guard Flags Invulnerability MoveState Attack Attribute Flags
41236D Infinite Worth:
Turbulence
(3095)
[(1067)]
13 3(12)3(11)4
(15)6(24)5(8)
3(3)3(3)3(6)3
19 157 -4 +76~+64 None S/C/A Total: 1-27f total
Throw: 28-31f
S Normal
iw1.png
iw2.png
iw3.png
iw4.png
iw5.png
iw6.png
iw7.png

move fluff move fluff move fluff move fluff move fluff move fluff

Command Input Name Damage Startup Active Recovery Total Duration Block Advantage Hit Advantage Cancellation Attack Guard Flags Invulnerability MoveState Attack Attribute Flags
A+B+C+D Infinite Worth EXS:
Soul Vanish
3820
[1337]
15 6 47 67 -25 +18 None S/C/A Total: 1-26 S Normal
concentrate.png

move fluff move fluff move fluff move fluff move fluff move fluff

Universal Moves


Command Input Name Damage Startup Active Recovery Total Duration Block Advantage Hit Advantage Cancellation Attack Guard Flags Invulnerability MoveState Attack Attribute Flags
214D
In Blockstun
Guard Thrust None 15
Vorpal: 12
5 26 45
Vorpal: 42
-12 +16 None S/C Total: 1-15f
Vorpal:
Total: 1-12f
S Normal
gt.png
  • Hitbox is universal
Command Input Name Damage Startup Active Recovery Total Duration Block Advantage Hit Advantage Cancellation Attack Guard Flags Invulnerability MoveState Attack Attribute Flags
A+B+C Veil Off None 20
Charged: 68
2 32
Charged: 33
54
Charged: 103
-13
Charged: -14
+36~+46 None S/C/A Total: 1-30f
Charged: 1-91f
A: 1-52f
Charged:
A: 1-101f
Normal
vo.png
  • Hitbox is universal
Command Input Name Damage Startup Active Recovery Total Duration Block Advantage Hit Advantage Cancellation Attack Guard Flags Invulnerability MoveState Attack Attribute Flags
A+B+C
During Combo
Cross Cast Veil Off None 2 4 20 25 +3 +86 None S/C/A Total: 1-19f A: 1-25f Normal
cvo.png
  • Hitbox is universal

Reverse Beat

Move Rebeat Move Block Advantage Hit Advantage Comboframe
2B/4B 5A -4 -3 0f
2B/4B 2A -6 -5 0f
5B/5C 5A -2 -1 0f
5B/5C 2A -4 -3 0f
5[C] 5A -2 -1 22f
5[C] 2A -4 -3 20f
2C(1) 5A -1 0 0f
2C(1) 2A -3 -2 0f
2C(2) 5A -2 +41 12f
2C(2) 2A -4 +39 10f

String Gaps

Move Cancel Into Gap on Block
5A/2A 5C/236A 5f
2B/4B 5C/236A 1f
5B/5C/5[C]/2C(2) 22A 4f
2C(1) 22A 3f
Dash C 22A 6f
Dash C 236A 1f
Dash C 236B 7f

Videos

video

Colors

Pal_00.png
Robbery Purple
Pal_01.png
The Baron of Night
Pal_02.png
Poseidon
Pal_03.png
Red Azrael
Pal_04.png
Thunderbird
Pal_05.png
Vampire and Alcohol
Pal_06.png
Lancelot du Lac
Pal_07.png
Bamboo Scythe
Pal_08.png
Season of Harvest
Pal_09.png
Legend Vermilion
Pal_10.png
Scharlachrot
Pal_11.png
Fresco Verde
Pal_12.png
Shadow Vice
Pal_13.png
Emperor of Walnut
Pal_14.png
Mischievous Firefly
Pal_15.png
Turquoise Blue
Pal_16.png
Atonement Blood
Pal_17.png
Golden Summer
Pal_18.png
Hard Sleet
Pal_19.png
Frost Skeleton
Pal_20.png
Gusty Edge
Pal_21.png
Noble Impulse
Pal_22.png
Amore Formaggio
Pal_23.png
Jade Tempest
Pal_24.png
Deadvlei
Pal_25.png
False Dawn
Pal_26.png
Lunar Corona
Pal_27.png
Falconry Hawking
Pal_28.png
Righteous Daddy
Pal_29.png
Imitate Intrigant
Pal_30.png
Equatorial Wave
Pal_31.png
Inferno Blaze
Pal_32.png
Annular Eclipse
Pal_33.png
Seeds of Heaven
Pal_34.png
Clamorous Clolrs
Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-ShareAlike 3.0 License