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Idle Hurtbox

standing.png crouching.png falling.png

Character Description

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Notes

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Character Statistics

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Move List

Damage Key:
Number = Damage Hit(s)
() = Total/True Damage
[] = Minimum Damage

Cancellation Key:
N = Normal
S = Special
E = EX
C = CS
ASMV = Free Movement
! = Hit only (Not blocked)
* = Whiff cancelable

MoveState Key:
S = Standing
C = Crouching
A = Air

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Universal Moves


Command Input Name Damage Startup Active Recovery Total Duration Block Advantage Hit Advantage Cancellation Attack Guard Flags Invulnerability MoveState Attack Attribute Flags
214D
In Blockstun
Guard Thrust None 15
Vorpal: 12
5 26 45
Vorpal: 42
-12 +16 None S/C Total: 1-15f
Vorpal:
Total: 1-12f
S Normal
gt.png
  • Hitbox is universal
Command Input Name Damage Startup Active Recovery Total Duration Block Advantage Hit Advantage Cancellation Attack Guard Flags Invulnerability MoveState Attack Attribute Flags
A+B+C Veil Off None 20
Charged: 68
2 32
Charged: 33
54
Charged: 103
-13
Charged: -14
+36~+46 None S/C/A Total: 1-30f
Charged: 1-91f
A: 1-52f
Charged:
A: 1-101f
Normal
vo.png
  • Hitbox is universal
Command Input Name Damage Startup Active Recovery Total Duration Block Advantage Hit Advantage Cancellation Attack Guard Flags Invulnerability MoveState Attack Attribute Flags
A+B+C
During Combo
Cross Cast Veil Off None 2 4 20 25 +3 +86 None S/C/A Total: 1-19f A: 1-25f Normal
cvo.png
  • Hitbox is universal

Reverse Beat

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Move
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Rebeat Move
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Block Advantage
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Hit Advantage
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Comboframe
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[[/row]]

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[[/table]]

String Gaps

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Move
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Cancel Into
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Gap on Block
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[[/table]]

Videos

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