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Idle Hurtbox

standing.png crouching.png falling.png

Character Description

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Notes

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Character Statistics

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Move List

Damage Key:
Number = Damage Hit(s)
() = Total/True Damage
[] = Minimum Damage

Cancellation Key:
N = Normal
S = Special
E = EX
C = CS
ASMV = Free Movement
! = Hit only (Not blocked)
* = Whiff cancelable

MoveState Key:
S = Standing
C = Crouching
A = Air

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Reverse Beat

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[[row]]

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Move
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Rebeat Move
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Block Advantage
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Hit Advantage
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Comboframe
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[[/row]]

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[[/table]]

String Gaps

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Move
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Cancel Into
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Gap on Block
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[[/row]]

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[[/table]]

Videos

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